# Package com.codename1.gaming.physics.box2d.pooling.normal

package com.codename1.gaming.physics.box2d.pooling.normal

Default object pool implementations for the box2d physics engine.

Part of the box2d simulation engine, a derived work of JBox2D used under the BSD 2-Clause license; see `com.codename1.gaming.physics` for attribution.

- Related Packages
  Package
  Description
  com.codename1.gaming.physics.box2d.pooling
  Object pooling abstractions used to avoid allocations in the box2d physics engine.
  com.codename1.gaming.physics.box2d.pooling.arrays
  Pooled reusable arrays used by the box2d physics engine.
  com.codename1.gaming.physics.box2d.pooling.stacks
  Stack based object pools used by the box2d physics engine.
- Classes
  Class
  Description
  CircleStack<E>
  DefaultWorldPool
  Provides object pooling for all objects used in the engine.
  MutableStack<E>
  OrderedStack<E>